Has this problem been solved? do I have any thing can do to fix the issue?
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I'm not sure the issue has been fixed
but I have the issue on my TVOS app
I realize that I missed a method in MyScrollView
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive press: UIPress) -> Bool {
if press.type == .leftArrow || press.type == .rightArrow {
return false
}
return true
}
I want share some information that I found as of Nov. 25, 2020 the widget refreshing is triggered by chronod service, hence the distance between refresh timeline can't be very short like 1 second, it's triggered around 5 minutes gaps even I give 1 second
there is refresh budget which is managed by dasd, talking about my app, it is given 75.0 point at some point and decreasing 1.0 on every refresh. however, the budget is increased 0.1~0.2 from time to time
based on the things that I found, I expect it will refresh around 80~90 times a day